SfxrNode class

Inheritance

Constructors

SfxrNode(AudioContext ctx)

Properties

attackTime AudioParam
getter/setter pair
changeAmount AudioParam
getter/setter pair
changeSpeed AudioParam
getter/setter pair
channelCount int
no setterinherited
ctx AudioContext
getter/setter pairinherited
decayTime AudioParam
getter/setter pair
deltaSlide AudioParam
getter/setter pair
dutySweep AudioParam
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
hpFilterCutoff AudioParam
getter/setter pair
hpFilterCutoffSweep AudioParam
getter/setter pair
isScheduledNode bool
no setterinherited
linked List<AudioNode>
getter/setter pairinherited
lpFilterCutoff AudioParam
getter/setter pair
lpFilterCutoffSweep AudioParam
getter/setter pair
lpFiterResonance AudioParam
getter/setter pair
minFrequency AudioParam
getter/setter pair
name String
no setterinherited
nodeId int
finalinherited
numberOfInputs int
no setterinherited
numberOfOutputs int
no setterinherited
phaserOffset AudioParam
getter/setter pair
phaserSweep AudioParam
getter/setter pair
released bool
已释放
no setterinherited
repeatSpeed AudioParam
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
slide AudioParam
getter/setter pair
squareDuty AudioParam
getter/setter pair
startFrequency AudioParam
getter/setter pair
sustainPunch AudioParam
getter/setter pair
sustainTime AudioParam
getter/setter pair
useCount int
no setterinherited
vibratoDepth AudioParam
getter/setter pair
vibratoSpeed AudioParam
getter/setter pair

Methods

coin() → dynamic
connect(AudioNode dst, [dynamic destIdx = 0, int srcIdx = 0]) → dynamic
inherited
connectParam(AudioParam destination, [int output = 0]) → dynamic
inherited
disconnect([AudioNode? dst, dynamic destIdx = 0, int srcIdx = 0]) → dynamic
inherited
dispose() → dynamic
inherited
envelopeTimeInSeconds(double sfxrEnvTime) double
envelopeTimeInSfxrUnits(double t) double
explosion() → dynamic
filterFreqInHz(double sfxr) double
filterFreqInSfxrUnits(double hz) double
frequencyInHz(double sfxr) double
frequencyInSfxrUnits(double hz) double
hit() → dynamic
initialize() → dynamic
inherited
jump() → dynamic
laser() → dynamic
mutate() → dynamic
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
powerUp() → dynamic
randomize() → dynamic
reset() → dynamic
inherited
select() → dynamic
setDefaultBeep() → dynamic
setStartFrequencyInHz(double value) → dynamic
setVibratoSpeedInHz(double value) → dynamic
toString() String
A string representation of this object.
inherited
uninitialize() → dynamic
inherited
vibratoInHz(double sfxr) double
vibratoInSfxrUnits(double hz) double

Operators

operator ==(Object other) bool
The equality operator.
inherited
operator >>(AudioNode otherNode) → dynamic
inherited