ADSRNode class

Inheritance

Constructors

ADSRNode(AudioContext ctx)

Properties

attackLevel AudioSettingFloat
getter/setter pair
attackTime AudioSettingFloat
getter/setter pair
channelCount int
no setterinherited
ctx AudioContext
getter/setter pairinherited
decayTime AudioSettingFloat
getter/setter pair
finished bool
no setter
gate AudioParam
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
isScheduledNode bool
no setterinherited
linked List<AudioNode>
getter/setter pairinherited
name String
no setterinherited
nodeId int
finalinherited
numberOfInputs int
no setterinherited
numberOfOutputs int
no setterinherited
oneShot AudioSettingBool
getter/setter pair
released bool
已释放
no setterinherited
releaseTime AudioSettingFloat
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sustainLevel AudioSettingFloat
getter/setter pair
sustainTime AudioSettingFloat
getter/setter pair
useCount int
no setterinherited

Methods

connect(AudioNode dst, [dynamic destIdx = 0, int srcIdx = 0]) → dynamic
inherited
connectParam(AudioParam destination, [int output = 0]) → dynamic
inherited
disconnect([AudioNode? dst, dynamic destIdx = 0, int srcIdx = 0]) → dynamic
inherited
dispose() → dynamic
inherited
initialize() → dynamic
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reset() → dynamic
inherited
set(double attackTime, double attackLevel, double decayTime, double sustainTime, double sustainLevel, double releaseTime) → dynamic
toString() String
A string representation of this object.
inherited
uninitialize() → dynamic
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited
operator >>(AudioNode otherNode) → dynamic
inherited