AudioNode class
The interface is a generic interface for representing an audio processing module. Examples include:
an audio source (e.g. an HTML <audio>
or <video>
element,
an OscillatorNode, etc.),
the audio destination,
intermediate processing module (e.g. a filter like
BiquadFilterNode or ConvolverNode), or
volume control (like GainNode)
EventTarget
AudioNode
Note: An can be target of events, therefore it implements the EventTarget interface.
- Implemented types
- Implementers
- AnalyserNode
- AudioDestinationNode
- AudioScheduledSourceNode
- AudioWorkletNode
- BiquadFilterNode
- ChannelMergerNode
- ChannelSplitterNode
- ConvolverNode
- DelayNode
- DynamicsCompressorNode
- GainNode
- IIRFilterNode
- MediaElementAudioSourceNode
- MediaStreamAudioDestinationNode
- MediaStreamAudioSourceNode
- MediaStreamTrackAudioSourceNode
- PannerNode
- ScriptProcessorNode
- StereoPannerNode
- WaveShaperNode
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- AudioNode()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited