PannerNode class

The interface represents the position and behavior of an audio source signal in space. It is an AudioNode audio-processing module describing its position with right-hand Cartesian coordinates, its movement using a velocity vector and its directionality using a directionality cone. A always has exactly one input and one output: the input can be mono or stereo but the output is always stereo (2 channels); you can't have panning effects without at least two audio channels!

EventTarget

AudioNode

PannerNode

Number of inputs 1

Number of outputs 1

Channel count mode "clamped-max"

Channel count 2

Channel interpretation "speakers"

Implemented types
Available extensions
Annotations
  • @JS()
  • @staticInterop

Constructors

PannerNode(BaseAudioContext context, [PannerOptions? options])
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited