UASimulation class abstract

Underwater Acoustics Simulation class

Underwater acoustics simulation request.

Inheritance
Implemented types

Constructors

UASimulation([void updates(UASimulationBuilder b)?])
factory

Properties

abbrev String
no setteroverride
data List<int>
Data for transmission requests.
no setter
dst int
no setterinherited
dstEnt int
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
msgId int
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
speed int
Transmission speed.
no setter
src int
no setterinherited
srcEnt int
no setterinherited
sync int
no setterinherited
timestamp DateTime?
no setterinherited
type UASimulationEnumType
Type of request.
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
rebuild(dynamic updates(UASimulationBuilder)) UASimulation
Rebuilds the instance.
inherited
toBuilder() UASimulationBuilder
Converts the instance to a builder B.
inherited
toJson([bool includeHeader = true]) Map<String, dynamic>
To JSON object
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

staticId → const int