SimulatedState class abstract

Simulated State class

This message presents the simulated state of the vehicle. The simulated state attempts to provide a realistic state interpretation of operating various kinds of vehicles.

Inheritance
Implemented types

Constructors

SimulatedState([void updates(SimulatedStateBuilder b)?])
factory

Properties

abbrev String
no setteroverride
dst int
no setterinherited
dstEnt int
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
height double
Height above the WGS-84 ellipsoid.
no setter
lat double
WGS-84 Latitude.
no setter
lon double
WGS-84 Longitude.
no setter
msgId int
no setteroverride
p double
The angular velocity over body-fixed xx axis (roll rate).
no setter
phi double
The phi Euler angle from the vehicle's attitude.
no setter
psi double
The psi Euler angle from the vehicle's attitude.
no setter
q double
The angular velocity over body-fixed yy axis (pitch rate).
no setter
r double
The angular velocity over body-fixed zz axis (yaw rate).
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
src int
no setterinherited
srcEnt int
no setterinherited
svx double
Stream Velocity xx axis velocity component.
no setter
svy double
Stream Velocity yy axis velocity component.
no setter
svz double
Stream Velocity zz axis velocity component.
no setter
sync int
no setterinherited
theta double
The theta Euler angle from the vehicle's attitude.
no setter
timestamp DateTime?
no setterinherited
u double
Body-fixed frame xx axis linear velocity component.
no setter
v double
Body-fixed frame yy axis linear velocity component.
no setter
w double
Body-fixed frame zz axis linear velocity component.
no setter
x double
The North offset of the North/East/Down field.
no setter
y double
The East offset of the North/East/Down field.
no setter
z double
The Down offset of the North/East/Down field.
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
rebuild(dynamic updates(SimulatedStateBuilder)) SimulatedState
Rebuilds the instance.
inherited
toBuilder() SimulatedStateBuilder
Converts the instance to a builder B.
inherited
toJson([bool includeHeader = true]) Map<String, dynamic>
To JSON object
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

staticId → const int