SimAcousticMessage class abstract
Simulated Acoustic Message class
Send an acoustic message.
- Inheritance
-
- Object
- Message
- ImcMessage
- SimAcousticMessage
- Implemented types
Constructors
- SimAcousticMessage([void updates(SimAcousticMessageBuilder b)?])
-
factory
Properties
- abbrev → String
-
no setteroverride
-
data
→ List<
int> -
no setter
- depth → double
-
Depth of sending vehicle.
no setter
- dst → int
-
no setterinherited
- dstEnt → int
-
no setterinherited
- flags → SimAcousticMessageBitfieldFlags
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- lat → double
-
Absolute latitude of sending vehicle.
no setter
- lon → double
-
Absolute longitude of sending vehicle.
no setter
- modemType → String
-
The modem being used.
no setter
- msgId → int
-
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sentence → String
-
Sentence string sent/received by the modem
no setter
- seq → int
-
no setter
- src → int
-
no setterinherited
- srcEnt → int
-
no setterinherited
- sync → int
-
no setterinherited
- sysDst → String
-
no setter
- sysSrc → String
-
Name of source system.
no setter
- timestamp → DateTime?
-
no setterinherited
- txtime → double
-
Transmission time.
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rebuild(
dynamic updates(SimAcousticMessageBuilder)) → SimAcousticMessage -
Rebuilds the instance.
inherited
-
toBuilder(
) → SimAcousticMessageBuilder -
Converts the instance to a builder
B
.inherited -
toJson(
[bool includeHeader = true]) → Map< String, dynamic> -
To JSON object
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited