names property

Implementation

static core.Map<DesiredPathBitfieldFlags, String> get names =>
    <DesiredPathBitfieldFlags, String>{
      flStart: '''Start Point''',
      flDirect: '''Direct''',
      flNoZ: '''No Altitude/Depth control''',
      fl3dtrack: '''3D Tracking''',
      flCclockw: '''Counter-Clockwise loiter''',
      flLoiterCurr: '''Loiter from current position''',
      flTakeoff: '''Takeoff''',
      flLand: '''Land''',
    };