AnimatedEffect class

A widget that animates the effects applied to it's child.

Inheritance
Available Extensions

Constructors

AnimatedEffect({Key? key, required Widget child, required Duration duration, required AnimationTriggerType triggerType, Object? trigger, Curve curve = appleEaseInOut, VoidCallback? onEnd, int repeat = 0, bool reverse = false, bool startImmediately = false, Duration delay = Duration.zero, BooleanCallback? playIf})
Creates AnimatedEffect widget.
const

Properties

child Widget
The widget below this widget in the tree.
final
curve Curve
The curve of the animation.
final
delay Duration
A delay before the animation starts.
final
duration Duration
The duration of the animation.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onEnd VoidCallback?
A callback that is called when the animation ends.
final
playIf BooleanCallback?
A callback that returns whether the animation should be played or skipped. If the callback returns false, the animation will be skipped, even when it is explicitly triggered.
final
repeat int
Determines how many times the animation should be repeated.
final
reverse bool
Whether the animation should be reversed after each repetition.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
startImmediately bool
Whether the animation should be triggered immediately when the widget is built, ignoring the value of trigger initially.
final
trigger Object?
The value used to trigger the animation. As long as the value of trigger is the same, the animation will not be triggered again.
final
triggerType AnimationTriggerType
Defines how the animation is fired.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<AnimatedEffect>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
maybeOf(BuildContext context) EffectQuery?
Returns the animation value of the nearest EffectQuery ancestor. If there is no ancestor, it returns null.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited