AnimatedLottieNetwork class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AnimatedLottieNetwork
- Available Extensions
Constructors
-
AnimatedLottieNetwork({Key? assetKey, required String path, Animation<
double> ? controller, bool? animate = true, FrameRate? frameRate, bool? repeat, bool? reverse, LottieDelegates? delegates, LottieOptions? options, void onLoaded(LottieComposition)?, ImageProvider<Object> ? imageProviderFactory(LottieImageAsset)?, AssetBundle? bundle, Widget frameBuilder(BuildContext, Widget, LottieComposition?)?, Widget errorBuilder(BuildContext, Object, StackTrace?)?, double? width, double? height, BoxFit? fit = BoxFit.cover, AlignmentGeometry? alignment, String? package, bool? addRepaintBoundary, FilterQuality? filterQuality, void onWarning(String)?, String? pushNamed, Future<void> ? future}) -
const
Properties
- addRepaintBoundary → bool?
-
final
- alignment → AlignmentGeometry?
-
final
- animate → bool?
-
final
- bundle → AssetBundle?
-
final
-
controller
→ Animation<
double> ? -
final
- delegates → LottieDelegates?
-
final
- errorBuilder → (Widget Function(BuildContext, Object, StackTrace?)?)
-
final
- filterQuality → FilterQuality?
-
final
- fit → BoxFit?
-
final
- frameBuilder → (Widget Function(BuildContext, Widget, LottieComposition?)?)
-
final
- frameRate → FrameRate?
-
final
-
future
→ Future<
void> ? -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
final
-
imageProviderFactory
→ (ImageProvider<
Object> ? Function(LottieImageAsset)?) -
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onLoaded → (void Function(LottieComposition)?)
-
final
- onWarning → (void Function(String)?)
-
final
- options → LottieOptions?
-
final
- package → String?
-
final
- path → String
-
final
- pushNamed → String?
-
final
- repeat → bool?
-
final
- reverse → bool?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- width → double?
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< AnimatedLottieNetwork> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited