GMatrix class
Represents a 2D affine transformation matrix that can be used to manipulate graphical elements, such as lines, rectangles, paths, and bitmaps.
The GMatrix class provides various methods for performing common matrix operations such as concatenation, inversion, scaling, rotation, and translation. It also provides methods for converting between matrices and other formats, such as points, rectangles, and lists.
The GMatrix class has six fields that define the properties of the matrix:
Constructors
Properties
- a ↔ double
-
The value that affects the positioning of pixels along the x axis when
scaling or rotating an image.
getter/setter pair
- b ↔ double
-
The value that affects the positioning of pixels along the y axis when
rotating or skewing an image.
getter/setter pair
- c ↔ double
-
The value that affects the positioning of pixels along the x axis when
rotating or skewing an image.
getter/setter pair
- d ↔ double
-
The value that affects the positioning of pixels along the y axis when
scaling or rotating an image.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tx ↔ double
-
The distance by which to translate each point along the x axis.
getter/setter pair
- ty ↔ double
-
The distance by which to translate each point along the y axis.
getter/setter pair
Methods
-
append(
GMatrix matrix) → GMatrix - Multiplies this matrix by another matrix, concatenating the two matrices.
-
clone(
) → GMatrix - Creates a new instance of GMatrix with the same values as the current instance, and returns it.
-
concat(
GMatrix matrix) → GMatrix -
Concatenates the given
matrix
with this matrix by multiplying the two matrices together. This matrix is on the right-hand side and the given matrix is on the left-hand side. Returns the current matrix for chaining. -
copyFrom(
GMatrix source) → GMatrix - Copies all of the matrix data from the source matrix into this matrix.
-
deltaTransformPoint(
GPoint point, [GPoint? out]) → GPoint -
Given a point in the pre-transformed coordinate space, returns the
coordinates of that point after the transformation occurs. Unlike the
standard transformation applied using the
transformPoint()
method, thedeltaTransformPoint()
method's transformation does not consider the translation parameterstx
andty
. -
identity(
) → GMatrix - Sets each matrix property to a value that causes a null transformation. An object transformed by applying an identity matrix will be identical to the original.
-
invert(
) → GMatrix - Inverts this matrix, i.e. applies a matrix transformation that is the opposite of the original one.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rotate(
double angle) → void - Applies a rotation transformation to this matrix object.
-
scale(
double scaleX, [double? scaleY]) → GMatrix - Applies a scaling transformation to this matrix.
-
setTo(
double a, double b, double c, double d, double tx, double ty) → GMatrix - Sets the members of this matrix to the specified values.
-
setTransform(
double x, double y, double pivotX, double pivotY, double scaleX, double scaleY, double skewX, double skewY, double rotation) → GMatrix - Utility function that calculates directly the transformation for a DisplayObject.
-
skew(
double skewX, double skewY) → void - Applies a skew transformation (in radians) to the matrix.
-
toNative(
) → Matrix4 - Returns a native Matrix4 instance based on this GMatrix a,b,c,d,tx,ty
-
toString(
) → String -
Returns a text value listing the properties of this matrix object.
override
-
transformCoords(
double x, double y, [GPoint? out]) → GPoint -
Transforms the given point (x,y) using this matrix and stores the result
in the
out
point or a new GPoint instance ifout
is not provided. -
transformInverseCoords(
double x, double y, [GPoint? out]) → GPoint -
Transforms the given coordinates
x
andy
from the global coordinate space to the local coordinate space of this matrix. The transformed coordinates are stored in theout
point object if provided, or a new GPoint object is created and returned. The original point object is not modified. -
transformInversePoint(
GPoint point, [GPoint? out]) → GPoint - Transforms a GPoint object using the inverse of this GMatrix object and returns a new GPoint object containing the transformed point.
-
transformPoint(
GPoint point, [GPoint? out]) → GPoint - Returns the result of applying the geometric transformation represented by the Matrix object to the specified point.
-
translate(
double dx, double dy) → GMatrix -
Translates the matrix along the x and y axes, as specified by the
dx
anddy
parameters. -
zoomAroundPoint(
GPoint center, double zoomFactor) → GMatrix -
Simple utility to zoom by
zoomFactor
around the pointcenter
that returns the new matrix.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
fromNative(
Matrix4 m) → GMatrix - Creates a new GMatrix object based on the Matrix4 counterpart.