transformInversePoint method
Transforms a GPoint object using the inverse of this GMatrix object and returns a new GPoint object containing the transformed point.
If an out
GPoint object is provided, the result will be stored in it
instead of creating a new object.
The transformed coordinates are calculated using the inverse of the matrix
and the given point
coordinates. The result is then stored in the out
GPoint object and returned.
Implementation
GPoint transformInversePoint(GPoint point, [GPoint? out]) {
return transformInverseCoords(point.x, point.y, out);
}