client library
Classes
- ClientDisconnectionReason
- ClientOptions
- ConnectRequest
- CreateRoomRequest
- DisconnectRequest
-
Emitter<
T> - ErrorCode
- ErrorMessage
- ErrorString
- Event
- Client events
- GameSocketClient
- GameSocketMessage
- GameSocketPacket
- GameSocketSchema
- JoinRoomRequest
- LeaveRoomRequest
- Message
- MessageEncoder
- Packet
- PacketDecoder
- Ping
- Pong
- Protocol
- RoomEvent
- RoomMessage
- RoomPacket
- RoomSchema
- Schema
- SimpleSchema
- SocketStat
Mixins
Constants
- maxInt32 → const int
- messageEncoder → const MessageEncoder
- packetDecoder → const PacketDecoder
Functions
-
computeMessageSize(
Message message, Schema schema) → int -
getSizeFromId(
int id, Schema schema) → int
Enums
Typedefs
-
EventHandler<
T> = dynamic Function(T? data) - GSM = GameSocketMessage
- GSP = GameSocketPacket
- GSS = GameSocketSchema
- SocketId = String