TileCoordinates class

Tile coordinates identify the position of the tile position for slippy map tiles. The z coordinate represents the zoom level where the zoom level of 0 fits the complete world while bigger z values are using accordingly to the zoom level of the MapCamera.

For more information see the docs https://docs.fleaflet.dev/getting-started/explanation#slippy-map-convention.

The tile coordinates are based on maths' Point class but extended with the zoom level.

Inheritance
Annotations

Constructors

TileCoordinates.new(int x, int y, int z)
Create a new TileCoordinates instance.
const

Properties

hashCode int
The hash code for this object.
no setteroverride
magnitude double
Get the straight line (Euclidean) distance between the origin (0, 0) and this point.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
x int
finalinherited
y int
finalinherited
z int
The zoom level of the tile coordinates.
final

Methods

distanceTo(Point<num> other) double
Returns the distance between this and other.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
squaredDistanceTo(Point<int> other) int
Returns the squared distance between this and other.
inherited
toString() String
A string representation of this object.
override

Operators

operator *(num factor) Point<int>
Scale this point by factor as if it were a vector.
inherited
operator +(Point<int> other) Point<int>
Add other to this, as if both points were vectors.
inherited
operator -(Point<int> other) Point<int>
Subtract other from this, as if both points were vectors.
inherited
operator ==(Object other) bool
Whether other is a point with the same coordinates as this point.
override