FleetTransform class abstract Flutter drop-in replacement
Fleet's drop-in replacement of Transform.
- Inheritance
- Available Extensions
Constructors
- FleetTransform({Key? key, required Matrix4 transform, Offset? origin, AlignmentGeometry? alignment, bool transformHitTests, FilterQuality? filterQuality, Widget? child})
-
Corresponding constructor to Transform.
constfactory
- FleetTransform.rotate({Key? key, required double angle, Offset? origin, AlignmentGeometry? alignment, bool transformHitTests, FilterQuality? filterQuality, Widget? child})
-
Corresponding constructor to Transform.rotate.
factory
- FleetTransform.scale({Key? key, double? scale, double? scaleX, double? scaleY, Offset? origin, AlignmentGeometry? alignment, bool transformHitTests, FilterQuality? filterQuality, Widget? child})
-
Corresponding constructor to Transform.scale.
factory
- FleetTransform.translate({Key? key, required Offset offset, bool transformHitTests, FilterQuality? filterQuality, Widget? child})
-
Corresponding constructor to Transform.translate.
factory
Properties
- alignment → AlignmentGeometry?
-
The alignment of the origin, relative to the size of the box.
finalinherited
- child → Widget?
-
The widget below this widget in the tree.
finalinherited
- filterQuality → FilterQuality?
-
The filter quality with which to apply the transform as a bitmap operation.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- origin → Offset?
-
The origin of the coordinate system (relative to the upper left corner of
this render object) in which to apply the matrix.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- transform → Matrix4
-
The matrix to transform the child by during painting.
finalinherited
- transformHitTests → bool
-
Whether to apply the transformation when performing hit tests.
finalinherited
Methods
-
createElement(
) → SingleChildRenderObjectElement -
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
-
createRenderObject(
BuildContext context) → RenderTransform -
Creates an instance of the RenderObject class that this
RenderObjectWidget represents, using the configuration described by this
RenderObjectWidget.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didUnmountRenderObject(
covariant RenderObject renderObject) → void -
A render object previously associated with this widget has been removed
from the tree. The given RenderObject will be of the same type as
returned by this object's createRenderObject.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateRenderObject(
BuildContext context, covariant RenderTransform renderObject) → void -
Copies the configuration described by this RenderObjectWidget to the
given RenderObject, which will be of the same type as returned by this
object's createRenderObject.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited