FleetTransform.rotate constructor
FleetTransform.rotate({
- Key? key,
- required double angle,
- Offset? origin,
- AlignmentGeometry? alignment,
- bool transformHitTests,
- FilterQuality? filterQuality,
- Widget? child,
Corresponding constructor to Transform.rotate.
Implementation
factory FleetTransform.rotate({
Key? key,
required double angle,
Offset? origin,
AlignmentGeometry? alignment,
bool transformHitTests,
FilterQuality? filterQuality,
Widget? child,
}) = _RotateTransform;