FleetTransform constructor

const FleetTransform({
  1. Key? key,
  2. required Matrix4 transform,
  3. Offset? origin,
  4. AlignmentGeometry? alignment,
  5. bool transformHitTests,
  6. FilterQuality? filterQuality,
  7. Widget? child,
})

Corresponding constructor to Transform.

Implementation

const factory FleetTransform({
  Key? key,
  required Matrix4 transform,
  Offset? origin,
  AlignmentGeometry? alignment,
  bool transformHitTests,
  FilterQuality? filterQuality,
  Widget? child,
}) = _MatrixTransform;