StandardMaterial class

The standard material, it applies the albedoColor to the albedoTexture.

Inheritance

Constructors

StandardMaterial({Texture? albedoTexture, Color? albedoColor})
The standard material, it applies the albedoColor to the albedoTexture.

Properties

albedoColor Color
getter/setter pair
albedoTexture Texture
getter/setter pair
fragmentBuffer ShaderBuffer
no setterinherited
fragmentShader → dynamic
The fragment shader being used.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
resource ↔ dynamic
The resource data.
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
vertexBuffer ShaderBuffer
no setterinherited
vertexShader → dynamic
The vertex shader being used.
no setterinherited

Methods

bind(GraphicsDevice device) → void
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited