SpineWidgetController class
Constructors
-
SpineWidgetController.new({void onInitialized(SpineWidgetController controller)?, void onBeforeUpdateWorldTransforms(SpineWidgetController controller)?, void onAfterUpdateWorldTransforms(SpineWidgetController controller)?, void onBeforePaint(SpineWidgetController controller, Canvas canvas)?, void onAfterPaint(SpineWidgetController controller, Canvas canvas, List<
RenderCommand> commands)?})
Properties
- animationState → AnimationState
-
no setter
- animationStateData → AnimationStateData
-
no setter
- atlas → Atlas
-
no setter
- drawable → SkeletonDrawable
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
-
onAfterPaint
→ void Function(SpineWidgetController controller, Canvas canvas, List<
RenderCommand> commands)? -
final
- onAfterUpdateWorldTransforms → void Function(SpineWidgetController controller)?
-
final
- onBeforePaint → void Function(SpineWidgetController controller, Canvas canvas)?
-
final
- onBeforeUpdateWorldTransforms → void Function(SpineWidgetController controller)?
-
final
- onInitialized → void Function(SpineWidgetController controller)?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- skeleton → Skeleton
-
no setter
- skeletonData → SkeletonData
-
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toSkeletonCoordinates(
Offset position) → Offset -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited