SpineWidgetController class

Constructors

SpineWidgetController({void onInitialized(SpineWidgetController controller)?, void onBeforeUpdateWorldTransforms(SpineWidgetController controller)?, void onAfterUpdateWorldTransforms(SpineWidgetController controller)?, void onBeforePaint(SpineWidgetController controller, Canvas canvas)?, void onAfterPaint(SpineWidgetController controller, Canvas canvas, List<RenderCommand> commands)?})

Properties

animationState → AnimationState
no setter
animationStateData → AnimationStateData
no setter
atlas → Atlas
no setter
drawable → SkeletonDrawable
no setter
hashCode → int
The hash code for this object.
no setterinherited
onAfterPaint → void Function(SpineWidgetController controller, Canvas canvas, List<RenderCommand> commands)?
final
onAfterUpdateWorldTransforms → void Function(SpineWidgetController controller)?
final
onBeforePaint → void Function(SpineWidgetController controller, Canvas canvas)?
final
onBeforeUpdateWorldTransforms → void Function(SpineWidgetController controller)?
final
onInitialized → void Function(SpineWidgetController controller)?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
skeleton → Skeleton
no setter
skeletonData → SkeletonData
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toSkeletonCoordinates(Offset position) → Offset
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited