SpineWidgetController constructor

SpineWidgetController({
  1. void onInitialized(
    1. SpineWidgetController controller
    )?,
  2. void onBeforeUpdateWorldTransforms(
    1. SpineWidgetController controller
    )?,
  3. void onAfterUpdateWorldTransforms(
    1. SpineWidgetController controller
    )?,
  4. void onBeforePaint(
    1. SpineWidgetController controller,
    2. Canvas canvas
    )?,
  5. void onAfterPaint(
    1. SpineWidgetController controller,
    2. Canvas canvas,
    3. List<RenderCommand> commands
    )?,
})

Implementation

SpineWidgetController({this.onInitialized, this.onBeforeUpdateWorldTransforms, this.onAfterUpdateWorldTransforms, this.onBeforePaint, this.onAfterPaint});