EscapeGameWidget class
The main widget, that allows to render an escapeGame.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- EscapeGameWidget
Constructors
- EscapeGameWidget({Key? key, required EscapeGame escapeGame, bool autostart = false, Size? baseSize, Color? backgroundColor, GameWidgetBuilder? beforeGameStartBuilder, RoomWidgetBuilder roomWidgetBuilder = defaultRoomWidgetBuilder, GameWidgetBuilder inventoryWidgetBuilder = defaultInventoryWidgetBuilder, GameWidgetBuilder countdownWidgetBuilder = defaultCountdownWidgetBuilder, GameWidgetBuilder? afterGameFinishedBuilder, TryExitCallback? onTryToExit, RoomTransitionBuilder roomTransitionBuilder = defaultRoomTransitionBuilder})
-
Creates a new EscapeGameWidget instance.
const
Properties
- afterGameFinishedBuilder → GameWidgetBuilder?
-
Builds the widget that is rendered after the game end.
final
- autostart → bool
-
Whether to start automatically the game.
final
- backgroundColor → Color?
-
The background color.
final
- baseSize → Size?
-
The base size of the game.
final
- beforeGameStartBuilder → GameWidgetBuilder?
-
Builds the widget that is rendered before the game start.
final
- countdownWidgetBuilder → GameWidgetBuilder
-
Builds a widget that renders the
escapeGame.countdown
.final - escapeGame → EscapeGame
-
The EscapeGame instance.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- inventoryWidgetBuilder → GameWidgetBuilder
-
Builds a widget that renders the
escapeGame.inventory
.final - key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onTryToExit → TryExitCallback?
-
Called when the user tried to exit the game.
final
- roomTransitionBuilder → RoomTransitionBuilder
-
Allows to build the RoomTransition that corresponds to the current room and the previous room.
final
- roomWidgetBuilder → RoomWidgetBuilder
-
Builds a widget that renders the
escapeGame.currentRoom
.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< StatefulWidget> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
defaultCountdownWidgetBuilder(
BuildContext context, EscapeGame escapeGame) → Widget - The default Countdown widget builder.
-
defaultInventoryWidgetBuilder(
BuildContext context, EscapeGame escapeGame) → Widget - The default Inventory widget builder.
-
defaultRoomTransitionBuilder(
EscapeGame escapeGame, Room? previousRoom, Room newRoom) → RoomTransition - The default RoomTransition builder.
-
defaultRoomWidgetBuilder(
BuildContext context, EscapeGame escapeGame, Room room) → Widget - The default Room widget builder.