EscapeGameWidget constructor
const
EscapeGameWidget({
- Key? key,
- required EscapeGame escapeGame,
- bool autostart = false,
- Size? baseSize,
- Color? backgroundColor,
- GameWidgetBuilder? beforeGameStartBuilder,
- RoomWidgetBuilder roomWidgetBuilder = defaultRoomWidgetBuilder,
- GameWidgetBuilder inventoryWidgetBuilder = defaultInventoryWidgetBuilder,
- GameWidgetBuilder countdownWidgetBuilder = defaultCountdownWidgetBuilder,
- GameWidgetBuilder? afterGameFinishedBuilder,
- TryExitCallback? onTryToExit,
- RoomTransitionBuilder roomTransitionBuilder = defaultRoomTransitionBuilder,
Creates a new EscapeGameWidget instance.
Implementation
const EscapeGameWidget({
super.key,
required this.escapeGame,
this.autostart = false,
this.baseSize,
this.backgroundColor,
this.beforeGameStartBuilder,
this.roomWidgetBuilder = defaultRoomWidgetBuilder,
this.inventoryWidgetBuilder = defaultInventoryWidgetBuilder,
this.countdownWidgetBuilder = defaultCountdownWidgetBuilder,
this.afterGameFinishedBuilder,
this.onTryToExit,
this.roomTransitionBuilder = defaultRoomTransitionBuilder,
});