EscapeGameAlertDialog class
An AlertDialog, built for escape games.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- EscapeGameAlertDialog
Constructors
-
EscapeGameAlertDialog({Key? key, String? title, String? empty, Color? backgroundColor, EdgeInsets contentPadding = _defaultContentPadding, required List<
Widget> children, List<Widget> ? actions, Widget? bottom, ScrollController? scrollController}) -
Creates a new EscapeGameAlertDialog instance.
const
- EscapeGameAlertDialog.fromEscapeGameDialog({Key? key, required EscapeGameDialog escapeGameDialog})
-
Creates a new EscapeGameAlertDialog instance from the specified
escapeGameDialog
. -
EscapeGameAlertDialog.oneChild({Key? key, String? title, Color? backgroundColor, EdgeInsets contentPadding = _defaultContentPadding, required Widget child, List<
Widget> ? actions, Widget? bottom, ScrollController? scrollController}) -
Creates a new EscapeGameAlertDialog instance with only one
child
.
Properties
-
actions
→ List<
Widget> ? -
The dialog actions.
final
- backgroundColor → Color?
-
The dialog background color.
final
- bottom → Widget?
-
The bottom child.
final
-
children
→ List<
Widget> -
The dialog children.
final
- contentPadding → EdgeInsets
-
The dialog content padding.
final
- empty → String?
-
The text to show when
children.isEmpty
istrue
.final - hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scrollController → ScrollController?
-
The dialog scroll controller.
final
- title → String?
-
The dialog title.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited