EscapeGameAlertDialog constructor

const EscapeGameAlertDialog({
  1. Key? key,
  2. String? title,
  3. String? empty,
  4. Color? backgroundColor,
  5. EdgeInsets contentPadding = _defaultContentPadding,
  6. required List<Widget> children,
  7. List<Widget>? actions,
  8. Widget? bottom,
  9. ScrollController? scrollController,
})

Creates a new EscapeGameAlertDialog instance.

Implementation

const EscapeGameAlertDialog({
  super.key,
  this.title,
  this.empty,
  this.backgroundColor,
  this.contentPadding = _defaultContentPadding,
  required this.children,
  this.actions,
  this.bottom,
  this.scrollController,
});