EscapeGameDialog<T> class

Represents an in-game dialog.

Constructors

EscapeGameDialog({String? title, required T content})
Creates a new EscapeGameDialog instance.
const

Properties

content → T
The dialog content.
final
hashCode int
The hash code for this object.
no setterinherited
props List<Object?>
The properties list.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
title String?
The dialog title.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited