InsertBone method
Implementation
void InsertBone(BoneAnimation ba) {
assert(animList[ba.bone.boneIndex] == null);
animList[ba.bone.boneIndex] = ba;
}
void InsertBone(BoneAnimation ba) {
assert(animList[ba.bone.boneIndex] == null);
animList[ba.bone.boneIndex] = ba;
}