SkeletalAnimation class

represents Key frame animation data for an entire skeleton.

Constructors

SkeletalAnimation(String name, double duration, int length)

Properties

animList List<BoneAnimation?>
final
duration double
final
hashCode int
The hash code for this object.
no setterinherited
name String
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

InsertBone(BoneAnimation ba) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited