zstd_neo 0.2.0
zstd_neo: ^0.2.0 copied to clipboard
Pure Dart implementation of Zstandard (zstd): a complete decoder and a streaming encoder, running on the Dart VM, JavaScript and WebAssembly.
zstd_neo #
A from-scratch, pure Dart implementation of the Zstandard compression format.
- Runs on the Dart VM, dart2js and dart2wasm — no FFI, no native libraries.
- Complete Zstandard decoder, including dictionaries, skippable frames, concatenated frames, content checksums and streaming.
- Streaming encoder with
Converter/startChunkedConversion, plus a one-shot fast path.
Status: v0.2.0. The new v2 one-shot engine is the default on the Dart VM/AOT: AOT
decompressIntois roughly 1.4-1.6x the v0.1.2 decoder (allocatingdecompress~1.2-1.4x) and one-shot encode roughly 1.1x; measured throughput is about 37-40% of native zstd (decode) and 20% (L3 encode). The 80%-of-native pure-Dart research target was not reached: per-sequence bit/copy overhead and XXH64 are the structural limits. Web keeps the v0.1.2 engine (v2 is correct but slower there). The encoder covers levels 1-19; levels 10-19 use a deeper-search lazy2 parser rather thanbtopt.
Usage #
import 'dart:convert';
import 'dart:typed_data';
import 'package:zstd_neo/zstd_neo.dart';
void main() {
final input = utf8.encode('hello hello hello hello');
final codec = ZstdCodec(level: 3);
final compressed = codec.encode(input);
final restored = codec.decode(compressed);
// Zero-allocation decode into a caller buffer (VM/AOT fast path):
final dst = Uint8List(restored.length + 128 * 1024);
final n = const ZstdDecoder().decompressInto(compressed, dst);
print(n);
// Or an externally owned blit UnsafeBytes buffer (native malloc / web arena):
final buffer = const ZstdDecoder().decompressUnsafe(compressed);
try {
print(buffer.view.length);
} finally {
buffer.free();
}
print(utf8.decode(restored)); // hello hello hello hello
}
Streaming #
import 'dart:convert';
import 'package:zstd_neo/zstd_neo.dart';
void main() {
final output = <int>[];
final sink = ZstdDecoder().startChunkedConversion(
ByteConversionSink.withCallback(output.addAll),
);
sink.add(compressedPart1);
sink.add(compressedPart2);
sink.close();
print(output.length);
}
Bytes fast path #
blit's Bytes can be passed without an intermediate copy:
final compressed = codec.compressBytes(inputBytes); // Bytes -> Bytes
final restored = codec.decompressBytes(compressed);
Dictionaries #
final codec = ZstdCodec(level: 9, dictionary: dictionaryBytes);
final frame = codec.encode(payload);
final data = codec.decode(frame);
Raw-content dictionaries and formatted zstd dictionaries
(magic 0xEC30A437, including its dictionary id) are supported by both the
encoder and the decoder.
Output limits #
final decoder = ZstdDecoder(maxOutputSize: 64 << 20); // 64 MiB
The default is unlimited; production services receiving untrusted input should
set maxOutputSize (and optionally a smaller maxWindowSize).
Format support #
| Feature | Decode | Encode |
|---|---|---|
| Raw / RLE / compressed blocks | ✓ | ✓ |
| Raw / RLE literals | ✓ | ✓ |
| Huffman literals, 1 & 4 streams | ✓ | ✓ |
| Treeless literals / repeat Huffman | ✓ | ✓ |
| Predefined / RLE / FSE / repeat sequence tables | ✓ | ✓ |
| Repeat offsets | ✓ | ✓ |
| Content checksum (XXH64) | ✓ | optional |
| Frame content size / single segment | ✓ | one-shot |
| Skippable frames, concatenated frames | ✓ | — |
| Structured & raw dictionaries | ✓ | ✓ |
| Streaming | ✓ | ✓ |
The decoder rejects windows larger than maxWindowSize (64 MiB by default)
and verifies checksums when present.
Conformance #
Format conformance is verified against the official zstd decodecorpus
generator, not just hand-written vectors: a committed corpus of 278 frames
(5.9 MB with plaintext) covers random frames, forced content sizes, 128 KiB
blocks, forced raw/RLE/compressed blocks and larger content. Every frame is
byte-compared in test/conformance_test.dart, alongside official golden/error
vectors and differential fuzzing against libzstd 1.5.7.
See CONFORMANCE.md for the exact coverage matrix and the documented resource limits (window/output limits, 8-byte content-size ceiling, and the fact that legacy/seekable formats and LDM encoding are out of scope).
Performance #
The card compares Dart AOT, dart2js, dart2wasm and the native Rust zstd
crate on 256 KiB Silesia slices at levels 3, 9 and 19, including ratios. It is
generated and committed automatically by CI on the default branch; a missing
series is omitted rather than faked.
v0.2.0 switches the Dart VM/AOT one-shot path to a new v2 engine and uses
blit 0.2.1 UnsafeBytes for an externally owned decode buffer:
decompressInto is roughly 1.4–1.6x the v0.1.2 decoder, allocating
decompress ~1.2–1.4x, decompressUnsafe about 1.2x faster than the managed
path, and one-shot encode roughly 1.1x.
Measured throughput is about 37–40% of native for decode and about 20%
for L3 encode; the 80%-of-native pure-Dart research target was not reached
because per-sequence bit operations and the XXH64 checksum dominate at this
point. Web keeps the v0.1.2 engine (v2 is correct but slower on JS/Wasm).
Compression ratios remain close to libzstd at levels 3 and 9 and about 6–8%
behind at level 19, because the high levels approximate btopt. Native C
remains faster; the chart makes the trade-off explicit.
Development #
dart pub get
dart analyze
dart test # Windows / Linux / macOS VM tests
Web tests (CI): dart test -p chrome and dart test -p chrome -c dart2wasm.
Test fixtures are generated by the dev-only Rust harness:
cd benchmark/rust_ref
cargo run --release -- gen-fixtures --out ../../test/fixtures
Rust is only used for tests, fixtures and benchmarks; the published library is pure Dart.
License #
MIT — see LICENSE. Test vectors derived from the reference zstd project and the Silesia corpus are covered by NOTICE.