ziggurat_sounds 0.6.11 copy "ziggurat_sounds: ^0.6.11" to clipboard
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discontinuedreplaced by: ziggurat
outdated

Provide sound support for [Ziggurat](https://github.com/chrisnorman7/ziggurat).

Changelog #

[0.6.11] #

Changed #

  • Updated ziggurat.

[0.6.10] #

Changed #

  • Destroy sounds that should not be kept alive.

[0.6.9] #

Changed #

  • Updated Ziggurat.

[0.6.8] #

Changed #

  • Updated Ziggurat.

[0.6.7] #

Changed #

  • Updated json_annotation.
  • Updated Ziggurat.

[0.6.6] #

Changed #

  • Updated dart_synthizer.

[0.6.5] #

Added #

  • Implement the SetSoundChannelReverb event.

Changed #

  • Start using suggestedAutomationTime for more accurate fades.

[0.6.4] #

Changed #

  • Update ziggurat.

[0.6.3] #

Changed #

  • Updated ziggurat.

[0.6.2] #

Changed #

  • Update ziggurat.

[0.6.1] #

Changed #

  • AssetReference instances generated by calls to AssetStore.import* now replace any backslash characters with forward slashes.

[0.6.0] #

Changed #

  • It is now necessary to create SoundManager instances with a game argument.

[0.5.3] #

Added #

  • Implement the new ziggurat events.

Changed #

  • Update ziggurat.

[0.5.2] #

Changed #

  • Updated ziggurat.

[0.5.1] #

Added #

  • Added a bufferCache property to SoundManager.

[0.5.0] #

Changed #

  • Renamed the file argument of AssetStore.importFile to source, to bring it in line withAssetStore.importDirectory.
  • Fixed a bug in AssetStore.getNextFilename.
  • Make AssetStore.getNextFilename return a fully-qualified filename.

[0.4.0] #

Added #

  • Add a destination field to AssetStore.

Changed #

  • The AssetStore class now chooses your file and directory names for you.
  • Changed the signature for the AssetStore constructor.

[0.3.5] #

Added #

  • Added the AssetStore.fromFile constructor.

[0.3.4] #

Added #

  • Added the AssetStore class.

[0.3.3] #

Added #

  • Added the BufferCache class.

[0.3.2] #

Changed #

  • Updated Ziggurat.

[0.3.1] #

Changed #

  • Updated dart_synthizer.
  • Started using lints instead of pedantic.

[0.3.0] #

Changed #

  • Changed the API to keep in line with ziggurat.

[0.2.3] #

Changed #

  • Handle the new way SoundPositionPanned works.

[0.2.2] #

Added #

  • Support the SetSoundPitchBend event.
  • Support the SoundChannelHighpass event.
  • Support the SoundChannelLowpass event.
  • Support the SoundChannelBandpass event.
  • Support the SoundChannelFilter event.

[0.2.1] #

Added #

  • Added more complete test coverage.

Changed #

  • Updated the documentation.

[0.2.0] #

Removed #

  • Removed the massive amount of sound files I didn't realise i was shipping.

[0.1.3] #

Added #

  • Implemented the SetSoundChannelPosition event.

[0.1.2] #

Added #

[0.1.1] #

Changed #

  • Upgrade ziggurat.

[0.1.0] #

Removed #

  • Moved the scripts to the ziggurat_utils package.

[0.0.0] #

Initial version.

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Publisher

verified publisherbackstreets.site

Provide sound support for [Ziggurat](https://github.com/chrisnorman7/ziggurat).

Repository (GitHub)
View/report issues

License

unknown (LICENSE)

Dependencies

dart_synthizer, encrypt, json_annotation, path, ziggurat

More

Packages that depend on ziggurat_sounds