ziggurat 0.6.8 ziggurat: ^0.6.8 copied to clipboard
A library for making audio games. This package started out as a way to create 2d maps for use in games, but has since grown to include tools and methods for making audio games with and without maps.
Changelog #
[0.6.7] #
[0.6.6] #
Added #
- Added a time offset to
Game.registerTask
for tasks that are scheduled before callingGame.run
..
[0.6.2] #
- Destroy interface and ambiance channels with
Game.destroy
.
[0.5.0] #
Added #
- Added a
keepAlive
property to theMessage
class. - Added a
Game.outputText
method. - Added a
Game.outputSound
method.
Changed #
- Split
Game.outputMessage
up to use the newoutputText
andoutputSound
methods. - Made
Game.outputMessage
return aPlaySound
instance. - Remove
oldSound
, when passed as an argument tooutputMessage
. - Changed the constructor for the
Ambiance
class.
[0.4.0] #
[0.2.0] #
[0.0.0] #
Initial version.