zego_uikit_prebuilt_video_conference 2.1.2 zego_uikit_prebuilt_video_conference: ^2.1.2 copied to clipboard
PrebuiltVideoConference is a full-featured Video Conference kit that provides a ready-made group voice/video chat, in-room message, dynamic layout, member list, etc.
Overview #
Video Conference Kit is a prebuilt feature-rich component, which enables you to build video conferences into your app in minutes.
And it includes the business logic with the UI, you can add or remove features accordingly by customizing UI components.
First comer's view | Later comer's view |
---|---|
When do you need the Video Conference Kit #
-
Build apps faster and easier
- Want to prototype video conferences ASAP
- Consider speed or efficiency as the top priority
- Video Conference Kit allows you to integrate in minutes
-
Customize UI and features as needed
- Want to customize features based on actual business needs
- Less time wasted developing basic features
- Video Conference Kit includes the business logic along with the UI, allows you to customize features accordingly
Embedded features #
- Multi-user audio/video conferences
- Adaptive video layouts
- Real-time sound waves display
- Customizable UI styles
- Device management
- Extendable top/bottom menu bar
- Customizable conference title
- Member list
- Live text chat
- Conference join/leave notifications
Recommended resources #
-
I want to get started: Follow QUICK START to get started swiftly.
-
I want to get the Sample Code:
-
To Custom Prebuilt UI for a custom experience:
-
To finest-grained build an video conference, you may try Fully customized with SDKs
Quick start #
Watch the video as belowed:
Integrate the SDK #
Add ZegoUIKitPrebuiltVideoConference as dependencies #
Run the following code in your project root directory:
flutter pub add zego_uikit_prebuilt_video_conference
Import the SDK #
Now in your Dart code, import the prebuilt Video Conference Kit SDK.
import 'package:zego_uikit_prebuilt_video_conference/zego_uikit_prebuilt_video_conference';
Using the ZegoUIKitPrebuiltVideoConference in your project #
- Go to ZEGOCLOUD Admin Console, get the
appID
andappSign
of your project. - Specify the
userID
anduserName
for connecting the Video Conference Kit service. - Create a
conferenceID
that represents the video conference you want to start.
userID
andconferenceID
can only contain numbers, letters, and underlines (_).- Using the same
conferenceID
will enter the same video conference.
class VideoConferencePage extends StatelessWidget {
final String conferenceID;
const VideoConferencePage({
Key? key,
required this.conferenceID,
}) : super(key: key);
@override
Widget build(BuildContext context) {
return SafeArea(
child: ZegoUIKitPrebuiltVideoConference(
appID: YourAppID, // Fill in the appID that you get from ZEGOCLOUD Admin Console.
appSign: YourAppSign, // Fill in the appSign that you get from ZEGOCLOUD Admin Console.
userID: 'user_id',
userName: 'user_name',
conferenceID: conferenceID,
config: ZegoUIKitPrebuiltVideoConferenceConfig(),
),
);
}
}
Now, you can start a video conference by navigating to this VideoConferencePage
.
Configure your project #
- Android:
- If your project is created with Flutter 2.x.x, you will need to open the
your_project/android/app/build.gradle
file, and modify thecompileSdkVersion
to 33.
-
Add app permissions. Open the file
your_project/app/src/main/AndroidManifest.xml
, and add the following code:<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> <uses-permission android:name="android.permission.RECORD_AUDIO" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.BLUETOOTH" /> <uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.WAKE_LOCK" />
-
Prevent code obfuscation.
To prevent obfuscation of the SDK public class names, do the following:
a. In your project's your_project > android > app
folder, create a proguard-rules.pro
file with the following content as shown below:
-keep class **.zego.** { *; }
b. Add the following config code to the release
part of the your_project/android/app/build.gradle
file.
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
- iOS:
To add permissions, open your_project/ios/Runner/Info.plist
, and add the following code to the dict
part:
<key>NSCameraUsageDescription</key>
<string>Access permission to camera is required.</string>
<key>NSMicrophoneUsageDescription</key>
<string>Access permission to microphone is required.</string>
Run & Test #
Now you have finished all the steps!
You can simply click the Run or Debug to run and test your App on your device.
Related guide #
Resources #
Click to get the complete sample code.