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WS: A compact, highly efficient WebSocket library. Easily establish, manage, and reconnect WebSocket connections in real-time apps.

Cross-platform WebSocket client #

Pub Actions Status Coverage License: MIT Linter

The ws package provides a cross-platform WebSocket client for both Dart and Flutter applications. It allows you to connect to a WebSocket server, send and receive messages, and handle the connection state changes.

Installation #

Add the following dependency to your pubspec.yaml file:

dependencies:
  ws: ^0.1.0

Properties #

  • state: A read-only property that returns the current WebSocket connection state.
  • stateChanges: A read-only property that returns a stream of WebSocket connection state changes.
  • stream: A read-only property that returns a stream of message events handled by the WebSocket.

Methods #

  • connect(String url): Connects to the WebSocket server specified by the URL argument.
  • disconnect([int? code = 1000, String? reason = 'NORMAL_CLOSURE']): Closes the WebSocket connection. You can optionally pass a numeric code and a reason string to the method to send close information to the remote peer.
  • add(Object data): Sends data on the WebSocket connection. The data can be either a String or a List of integers holding bytes.
  • close([int? code = 1000, String? reason = 'NORMAL_CLOSURE']): Permanently stops the WebSocket connection and frees all resources. After calling this method, the WebSocket client is no longer usable.

Example #

import 'package:ws/ws.dart';

void main() async {
  const url = 'ws://localhost:1234';

  final client = WebSocketClient.connect(url);

  client.stream.listen((message) {
    print('Received message: $message');
  });

  client.add('Hello, server!');

  await Future<void>.delayed(const Duration(seconds: 10));
  client.close();
}

Reconnection #

The ws package provides a cross-platform WebSocket client that supports automatic reconnection in case of connection loss. The client automatically tries to reconnect to the server when the connection is lost. To handle reconnection-related events, you can register listeners for the stateChanges stream, which notifies you about changes in the connection state. When the connection is closed, the client tries to reconnect with a delay, which increases exponentially with each unsuccessful attempt to prevent overloading the server.


Features and Roadmap #

  • ✅ Cross-platform WebSocket client for Dart and Flutter
  • ✅ Support for secure WebSocket connections (wss://)
  • ✅ Connection state changes
  • ✅ Fake client
  • ✅ Reconnection to new URL
  • ✅ Concurrency
  • ✅ Auto reconnection after network problems
  • ✅ Handy stream of messages with automatic JSON decoding
  • ❌ Metrics & counters
  • ❌ TS/RX Speed
  • ❌ Reusing client between isolates
  • ❌ 95% test coverage

More resources #


Coverage #


Changelog #

Refer to the Changelog to get all release notes.


Maintainers #

Plague Fox


License #

MIT


Tags #

web, socket, ws, wss, WebSocket, cross, platform

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WS: A compact, highly efficient WebSocket library. Easily establish, manage, and reconnect WebSocket connections in real-time apps.

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