win_gamepad 0.1.0 win_gamepad: ^0.1.0 copied to clipboard
A Flutter plugin for Windows for receiving input from game controllers which support XInput.
import 'package:flutter/material.dart';
import 'package:win_gamepad/gamepad.dart';
import 'package:win_gamepad/gamepad_layout.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
Gamepad gamepad = Gamepad();
@override
void initState() {
super.initState();
gamepad.initialize(onCallback: (gamepadState) {
setState(() {});
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin win_gamepad'),
),
body: Center(
child: Column(
children: [
Opacity(
opacity: 1,
child: GamepadLayout(
gamepad: gamepad,
),
),
],
),
),
),
);
}
}