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library to generate enhanced BlocBuilders or BLoC, Handle UI states easier, Reducing boilerplate codes

widget_component #

widget_component is a Flutter library designed to simplify the creation of stateless widgets with optimized state management using BlocBuilder. This library reduces unnecessary rebuilds, improving your application's performance.

The library consists of two parts:

  • widget_component: The main library for creating optimized stateless widgets.
  • widget_component_annotation: An annotation library that helps in generating widgets from annotated classes.

Features #

  • Automatic widget generation: Annotate your classes with @WidgetComponent to auto-generate stateless widgets.
  • Optimized State Management: Uses BlocBuilder to handle widget states efficiently.
  • Performance Enhancement: Reduces unnecessary rebuilds, leading to improved performance.

Getting Started #

Installation #

Add the following to your pubspec.yaml file:

dependencies:
  
  widget_component_annotation: latest_version
dev_dependencies:
  build_runner: latest_version
  widget_component: latest_version

Running the Code Generator #

Run the build_runner to generate your widgets:

flutter pub run build_runner build

This will process the annotated classes and generate corresponding stateless widgets.

Usage #

States Structure #

This widget use sealed class in dart. You should create a base class for these 3 states.

sealed class UserInfoState extends SampleState

Data State

This class will carry the success data from bloc to UI. It should be subclass of sealed class and DataState class (contains in annotation library)

class UserDataState extends UserInfoState implements DataState

Loading State

This class tell the UI that it should show the loading. It should be subclassed of sealed class and DataState class (contains in annotation library)

class UserLoadingState extends UserInfoState implements LoadingState

Error State

This class will carry the error data from bloc to UI. It should be subclassed of sealed class and DataState class (contains in annotation library)

class UserErrorState extends UserInfoState implements ErrorState

To use widget component, annotate your class with @WidgetComponent. The library will generate a corresponding widget for the class and manage its state using BlocBuilder.

Here's a basic example:


@WidgetComponent(
    bloc: SampleBloc,
    baseState: SampleState,
    state: UserInfoState,
    dataStateClass: UserDataState,
    errorStateClass: UserErrorState,
    loadingStateClass: UserLoadingState)

Detail #

  • bloc : the bloc class
class SampleBloc extends Bloc<SampleEvent, SampleState>
  • baseState: the state that is defined for bloc SampleState
  • state: it should be a sealed class extends baseState
  • dataStateClass: the class that emit the data into UI
  • errorStateClass: the class that emit the error into UI
  • loadingStateClass: the class that emit the loading into UI

the run flutter pub run build_runner build/watch.

add generated file to your class by using part :

part 'sample_class.g.dart';

override the method that you need for your states :

onInitWidget - Mandatory* :

  @override
  Widget onInitWidget(BuildContext context) {
  throw UnimplementedError();
  }

This method will return the first view of the widget , when no relevant state is emitted to UI yet.

onDataWidget - Mandatory* :

  @override
  Widget onDataWidget(BuildContext context, UserDataState state) {
    throw UnimplementedError();
  }

this method will return the widget when the dataStateClass instance emitted to UI

onLoadingWidget - Optional :

  @override
  Widget onLoadingWidget(BuildContext context, LoadingState state) {
    throw UnimplementedError();
  }

this method will return the widget when the LoadingState instance emitted to UI

onErrorWidget - Optional :

  @override
  Widget onErrorWidget(BuildContext context, UserErrorState state) {
    throw UnimplementedError();
  }

this method will return the widget when the errorStateClass instance emitted to UI

onInitialization - Optional :

  @override
  void onInitialization(BuildContext context) {

  }

This the first method before any build method being called.

shouldRebuild - Optional :

  @override
  bool shouldRebuild(previous, current) {
    return true;
  }

This method will handle the rebuilding condition of this component. By default, it will be true when the state is instance of state in widgetComponent definition but on some condition you may want to customize the rebuilding of the widget.

Contributions #

We welcome contributions! If you encounter any issues or have feature requests, feel free to open an issue or submit a pull request.

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library to generate enhanced BlocBuilders or BLoC, Handle UI states easier, Reducing boilerplate codes

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License

BSD-3-Clause (license)

Dependencies

analyzer, build, flutter, source_gen, widget_component_annotation

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