websocket_universal 0.4.0 websocket_universal: ^0.4.0 copied to clipboard
Convenient websocket handler for all platforms (both IO and web/HTML). Websocket messages routing, statuses and other features have easy-to-use interface.
import 'package:websocket_universal/websocket_universal.dart';
/// Example works with Postman Echo server
void main() async {
/// Postman echo ws server (you can use your own server URI)
/// 'wss://ws.postman-echo.com/raw'
/// For local server it could look like 'ws://127.0.0.1:42627/websocket'
const websocketConnectionUri = 'wss://ws.postman-echo.com/raw';
const textMessageToServer = 'Hello server!';
const connectionOptions = SocketConnectionOptions(
pingIntervalMs: 3000, // send Ping message every 3000 ms
timeoutConnectionMs: 4000, // connection fail timeout after 4000 ms
/// see ping/pong messages in [logEventStream] stream
skipPingMessages: false,
);
/// Example with simple text messages exchanges with server
/// (not recommended for applications)
/// [<String, String>] generic types mean that we receive [String] messages
/// after deserialization and send [String] messages to server.
final IMessageProcessor<String, String> textSocketProcessor =
SocketSimpleTextProcessor();
final textSocketHandler = IWebSocketHandler<String, String>.createClient(
websocketConnectionUri, // Postman echo ws server
textSocketProcessor,
connectionOptions: connectionOptions,
);
// Listening to webSocket status changes
textSocketHandler.socketHandlerStateStream.listen((stateEvent) {
// ignore: avoid_print
print('> status changed to ${stateEvent.status}');
});
// Listening to server responses:
textSocketHandler.incomingMessagesStream.listen((inMsg) {
// ignore: avoid_print
print('> webSocket got text message from server: "$inMsg" '
'[ping: ${textSocketHandler.pingDelayMs}]');
});
// Listening to outgoing messages:
textSocketHandler.outgoingMessagesStream.listen((inMsg) {
// ignore: avoid_print
print('> webSocket sent text message to server: "$inMsg" '
'[ping: ${textSocketHandler.pingDelayMs}]');
});
// Connecting to server:
final isTextSocketConnected = await textSocketHandler.connect();
if (!isTextSocketConnected) {
// ignore: avoid_print
print('Connection to [$websocketConnectionUri] failed for some reason!');
return;
}
textSocketHandler.sendMessage(textMessageToServer);
await Future<void>.delayed(const Duration(seconds: 5));
// Disconnecting from server:
await textSocketHandler.disconnect('manual disconnect');
// Disposing webSocket:
textSocketHandler.close();
}