webelight_shapes 0.0.1
webelight_shapes: ^0.0.1 copied to clipboard
Users can use as random circle patterns in Listview, Avatarview OR at any other places.
import 'package:flutter/material.dart';
import 'package:webelight_shapes/MountainsCustomPainter.dart';
import 'package:webelight_shapes/RiverFlowCustomPainter.dart';
import 'package:webelight_shapes/SeaCustomPainter.dart';
import 'package:webelight_shapes/webelight_shapes.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHome(),
);
}
}
class MyHome extends StatefulWidget {
const MyHome({Key? key}) : super(key: key);
@override
_MyHomeState createState() => _MyHomeState();
}
class _MyHomeState extends State<MyHome> {
@override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Container(
width: double.infinity,
height: double.infinity,
color: Colors.white,
child: SingleChildScrollView(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Container(
child: webelight.getWebeMountainsShape(220),
),
Container(
child: webelight.getWebeRiverShape(220),
),
Container(
child: webelight.getWebeSeaShape(220),
),
ElevatedButton(onPressed:() {
setState(() {});
} , child: Text("Get New Shape"))
/*Expanded(
child: GridView.count(
crossAxisCount: 2,
crossAxisSpacing: 10.0,
mainAxisSpacing: 10.0,
shrinkWrap: true,
children: List.generate(20, (index) {
return Padding(
padding: const EdgeInsets.all(10.0),
child: Container(
child: RepaintBoundary(
child: CustomPaint(
size: Size(80, 80),
painter: SeaCustomPainter(),
),
),
)
);
},),
),
),
*/
],),
),
),
));
}
}