web_socket_io 0.0.3 web_socket_io: ^0.0.3 copied to clipboard
WebSocket implement based on dart。Used to canary client sdk.My purpose is to learn dart syntax and development process。
import 'package:example/client_demo.dart';
import 'package:flutter/material.dart';
import 'server_demo.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
late ServerDemo _server;
late ClientDemo _client;
bool _serverRunning = false;
bool _clientRunning = false;
@override
void initState() {
_server = ServerDemo();
_client = ClientDemo();
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Column(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
Expanded(child: _WorkPanel('服务端', ServerDemo())),
Expanded(child: _WorkPanel('客户端', ClientDemo())),
],
),
// This trailing comma makes auto-formatting nicer for build methods.
);
}
}
class _WorkPanel extends StatefulWidget {
String title;
SocketDemoChannel channel;
_WorkPanel(this.title, this.channel);
@override
State<_WorkPanel> createState() => _WorkPanelState();
}
class _WorkPanelState extends State<_WorkPanel> {
var _running = false;
ScrollController _controller = ScrollController();
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
Widget current;
current = Row(
children: [
SizedBox(
width: 12,
),
Text(widget.title),
IconButton(
onPressed: () {
if (_running) {
widget.channel.stop().then((value) {
setState(() {
_running = false;
});
});
} else {
widget.channel.play().then((value) {
setState(() {
_running = true;
});
});
}
},
icon: Icon(_running ? Icons.stop : Icons.play_circle_fill)),
TextButton(
onPressed: () {
widget.channel.send(true);
},
child: const Text(
'发送文本消息',
style: TextStyle(color: Colors.orange),
)),
TextButton(
onPressed: () {
widget.channel.send(false);
},
child: const Text('发送二进制消息'))
],
);
Widget list = ValueListenableBuilder(
valueListenable: widget.channel.valueListenable(),
builder: (ctx, List<String> value, widget) {
Future.delayed(const Duration(microseconds: 200), () {
_controller.jumpTo(_controller.position.maxScrollExtent);
});
return ListView.builder(
shrinkWrap: true,
controller: _controller,
padding: const EdgeInsets.all(10),
itemBuilder: (ctx, row) => Text(value[row]),
itemCount: value.length);
});
current = Column(
children: [current, Expanded(child: list)],
);
return current;
}
}