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Adaptive native and simulated glass surfaces for Flutter.

Changelog #

0.1.2 #

  • Added repository and issue tracker metadata so pub.dev links users to GitHub.
  • Changed README assets and documentation links to absolute GitHub URLs so they render and remain navigable on pub.dev.

0.1.1 #

  • Added a prominent widget preview gallery to the package README using real iOS simulator captures.

0.1.0 #

  • Added immutable surface, shape, quality, mode, fallback, and capability APIs.
  • Added bounded Flutter simulation, solid fallback, buttons, bars, and grouping.
  • Added Android/iOS capability channels and guarded public iOS 26 glass code.
  • Added explicit native API, view creation, backdrop validation, interactive effect, and simulated-renderer capability fields.
  • Added an example, tests, accessibility guidance, and performance guidance.
  • Added professional package branding, UI preview artwork, and expanded production-focused documentation.
  • Reworked simulated glass around Apple-documented observable behavior: edge-weighted lensing, partial highlights, restrained tint, cached optional Impeller shader filtering, and touch illumination.
  • Added pure-native, native-over-Flutter, and simulated animated diagnostic scenes with real iOS 26.5 captures.
  • Validated one bounded native overlay on the iOS 26.5 simulator, reproduced corruption with multiple independent platform views, and kept generic automatic rendering simulated.
  • Added the explicitly scoped VitreumNativeGlassOverlay API and a separate single-overlay validation capability.
  • Rebuilt the example as separate Cupertino showcase and diagnostics pages.
  • Kept grouped surfaces on the simulated path until one native UIGlassContainerEffect hierarchy is implemented and validated.
  • Added touch-position illumination, pointer/focus feedback, reduced-motion handling, group proximity blending, material transition primitives, and scroll-aware bar minimization.
  • Split the Flutter VitreumGlassNavigationBar approximation from the example Runner's real VitreumNativeTabScaffold system reference.
  • Added native-content and FlutterEngineGroup UITabBarController comparison modes, iOS 26 minimize settings, XCTest coverage, and simulator recordings.
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Adaptive native and simulated glass surfaces for Flutter.

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Topics

#glass #ui #ios #android

License

MIT (license)

Dependencies

flutter

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