vector_tile_renderer 2.5.0 copy "vector_tile_renderer: ^2.5.0" to clipboard
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A vector tile renderer for use in creating map tile images or writing to a canvas.

2.5.0 #

  • improve preprocessing capability so that additional preprocessing can be separated from drawing
  • more optimizations

2.4.7 #

  • fix bug that prevented some themes from working with an exception "Cannot get paths from a point feature"

2.4.6 #

  • add minimal support for fill-extrusion polygons by rendering a polygon without extrusion

2.4.5 #

  • enable caching and incremental instantiation of TextPainter, see TextPainterProvider for details

2.4.3 #

  • improved performance with expression short-circuit for constant expressions

2.4.2 #

  • improved performance with expression caching

2.4.1 #

  • add support for line-cap and line-join layout

2.4.0 #

  • text halo color can now use expressions
  • add support for text-justify and text-max-width
  • bug fix to theme filters that reference zoom level
  • breaking API change, TilesetPreprocessor now requires a zoom level

2.3.3 #

  • improve support for color expressions
  • add support for case expressions
  • support let and var expressions
  • add support for cubic-bezier interpolation

2.3.2 #

  • added support for more theme expressions: math, coalesce, step
  • theme background color and text anchor can now use expressions

2.3.1 #

  • performance improvements
  • support for geometry-type expression

2.3.0 #

  • performance improvements

Thanks to Gabriel Terwesten for their contributions.

2.2.8 #

  • add theme copy function

2.2.7 #

  • reduce memory overhead by filtering tile data with the theme

2.1.6 #

  • make tileset compatible with passing between isolates

2.1.5 #

  • improve support for theme expressions
  • improve support for linear/exponential interpolation
  • improve label placement to have fewer unlabelled roads
  • improve efficiency of rendering by moving more calculations into the TilesetPreprocessor
  • improve efficiency of rendering with a change to the vector_tile dependency

2.1.4 #

  • reduce CPU overhead of text rendering

2.1.3 #

  • introduce tileset preprocessing to reduce CPU overhead while rendering

2.0.2 #

  • reduced memory overhead when rendering to a Canvas that is scaled and clipped
  • reduced CPU overhead of text labels

2.0.0 #

  • support multiple source tiles so that it's possible to have multiple data sources, for exmaple when rendering hillshade

1.0.7 #

  • only abbreviate place names that appear at the end of text

1.0.6 #

  • add theme versioning

1.0.4 #

  • add abbreviations for place names

1.0.3 #

  • improve label collision detection

1.0.2 #

  • fix support for visibility=none layout

1.0.1 #

  • improve text support with font family, italic, and text-transform
  • avoid placing text on tile boundaries

1.0.0 #

  • expose ID on themes

0.1.14 #

  • reduce memory usage
  • enable rendering within a clip to avoid using excessive raster cache

0.1.12 #

  • support fractional scale values for image size

0.1.11 #

  • support text-halo-width and text-halo-color

0.1.10 #

  • avoid label collisions by eliminating labels that would draw over others
  • rotate labels to align with roads

0.1.9 #

  • improve performance
  • improve line size interpolation
  • introduce zoomScaleFactor for rendering tiles at greater than their normal size

0.1.7 #

  • improved theme color support
  • correct default stroke width for lines

0.1.4 #

  • improved theme api
  • improved light theme
  • support theme filter operators >=, <=, <, >

0.1.3 #

  • added example app
  • minor API improvements

0.1.2 #

  • performance improvement
  • zoom theme filtering

0.1.1 #

  • Initial release, supporting theming, polygons and lines.
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verified publishergreensopinion.com

A vector tile renderer for use in creating map tile images or writing to a canvas.

Repository (GitHub)
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License

unknown (license)

Dependencies

collection, fixnum, flutter, vector_tile

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