vector_tile_renderer 2.4.1 vector_tile_renderer: ^2.4.1 copied to clipboard
A vector tile renderer for use in creating map tile images or writing to a canvas.
2.4.1 #
- add support for line-cap and line-join layout
2.4.0 #
- text halo color can now use expressions
- add support for text-justify and text-max-width
- bug fix to theme filters that reference zoom level
- breaking API change,
TilesetPreprocessor
now requires a zoom level
2.3.3 #
- improve support for color expressions
- add support for case expressions
- support let and var expressions
- add support for cubic-bezier interpolation
2.3.2 #
- added support for more theme expressions: math, coalesce, step
- theme background color and text anchor can now use expressions
2.3.1 #
- performance improvements
- support for
geometry-type
expression
2.3.0 #
- performance improvements
Thanks to Gabriel Terwesten for their contributions.
2.2.8 #
- add theme copy function
2.2.7 #
- reduce memory overhead by filtering tile data with the theme
2.1.6 #
- make tileset compatible with passing between isolates
2.1.5 #
- improve support for theme expressions
- improve support for linear/exponential interpolation
- improve label placement to have fewer unlabelled roads
- improve efficiency of rendering by moving more calculations into the
TilesetPreprocessor
- improve efficiency of rendering with a change to the
vector_tile
dependency
2.1.4 #
- reduce CPU overhead of text rendering
2.1.3 #
- introduce tileset preprocessing to reduce CPU overhead while rendering
2.0.2 #
- reduced memory overhead when rendering to a Canvas that is scaled and clipped
- reduced CPU overhead of text labels
2.0.0 #
- support multiple source tiles so that it's possible to have multiple data sources, for exmaple when rendering hillshade
1.0.7 #
- only abbreviate place names that appear at the end of text
1.0.6 #
- add theme versioning
1.0.4 #
- add abbreviations for place names
1.0.3 #
- improve label collision detection
1.0.2 #
- fix support for visibility=none layout
1.0.1 #
- improve text support with font family, italic, and text-transform
- avoid placing text on tile boundaries
1.0.0 #
- expose ID on themes
0.1.14 #
- reduce memory usage
- enable rendering within a clip to avoid using excessive raster cache
0.1.12 #
- support fractional scale values for image size
0.1.11 #
- support text-halo-width and text-halo-color
0.1.10 #
- avoid label collisions by eliminating labels that would draw over others
- rotate labels to align with roads
0.1.9 #
- improve performance
- improve line size interpolation
- introduce
zoomScaleFactor
for rendering tiles at greater than their normal size
0.1.7 #
- improved theme color support
- correct default stroke width for lines
0.1.4 #
- improved theme api
- improved light theme
- support theme filter operators
>=
,<=
,<
,>
0.1.3 #
- added example app
- minor API improvements
0.1.2 #
- performance improvement
- zoom theme filtering
0.1.1 #
- Initial release, supporting theming, polygons and lines.