vdotok_connect 0.0.5 copy "vdotok_connect: ^0.0.5" to clipboard
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A new Flutter plugin.

vdotok_connect #

Getting Started #

IOS: #

Add the following entry to your Info.plist file, located in

<key>NSCameraUsageDescription</key><string>$(PRODUCT_NAME) Camera Usage!</string><key>NSMicrophoneUsageDescription</key><string>$(PRODUCT_NAME) Microphone Usage!</string>

Android: #

Ensure the following permission is present in your Android Manifest file, located in


<project root>/android/app/src/main/AndroidManifest.xml:  

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> 

<uses-permission android:name="android.permission.INTERNET" /> 

<uses-permission android:name="android.permission.CAMERA" /> 

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> 

<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> 

<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> 

<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> 

 

Create Client Instance: #

First we need to create an instance of emitter client.

Emitter emitter = Emitter.instance; 

Add listeners: #

Below described main helpful callbacks and listeners:


emitter.onConnect = (String auth_token, String project_id) { 

}; 

emitter.onPresence = (res) { 

}; 

emitter.onsubscribe = (value) { 

}; 

emitter.onMessage = (msg) async { 

}; 

class used in ReadReceiptModel class to inform status of the message


class ReceiptType { 

static var sent = 1; 

static var delivered = 2; 

static var seen = 3; 

} 

Class to identify the type of file


class MediaType { 

static int image = 0; 

static int audio = 1; 

static int video = 2; 

static int file = 3; 

} 

Class to identify the type of Message


class MessageType { 

static const String text = "text"; 

static const String media = "media"; 

static const String file = "file"; 

static const String thumbnail = "thumbnail"; 

static const String path = "path"; 

static const String typing = "typing"; 

} 

SDK Methods: #

Connection: #

Use this method to connect socket.


emitter.connect( 

String lientId, 

Bool reconnectivity, 

String refID, 

String authorization_token 

); 

Subscription: #

Use this method to subscribe to a chat or group


emitter.subscribePresence(String channelKey, String channelName, bool changes, bool status); 

SubscribePresence: #

Use this method to acknowledge the availability of the user.


emitter.subscribePresence(String channelKey, String channelName, bool changes, bool status); 

Publish: #

Use this method to publish message of object type which can be of any type i-e text ,audio,video,document or images type.


Emitter.publish(String channelKey, String channelName, Map<String, dynamic> send_message);