update_available_android 3.2.0 copy "update_available_android: ^3.2.0" to clipboard
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PlatformAndroid
unlisted

Android platform implementation of update_available

3.2.0 #

  • Allow bigger Kotlin/Gradle versions
  • Upgrade dependencies

3.1.0 #

  • Add support for Android namespace
  • Bump compileSdkVersion to 34
  • Update com.google.android.play:app-update to 2.1.0

3.0.1 #

  • Upgraded flutter_lints to ^3.0.1

3.0.0 #

  • Requires Dart 3.0 or later
  • UpdateAvailableAndroidPlugin can't be implemented, extended or mixed anymore

2.3.0 #

  • Minimum Dart SDK versions is now 2.16
  • Updated some dependencies versions

2.2.1 #

  • Fixed critical issue that made the plugin break on Android (#21). Thanks to @kuhnroyal for solving the issue!

2.2.0 #

Warning: This version has a critical issue and won't work on Android (#21). Please, use 2.2.1 instead.

  • Update dependencies
  • Update to plugin v2
  • Fix error that happened when using the package with other packages that used the Google API (#18)
    • Thanks to @otopba for identifying the issue and providing the PR!

2.0.0 #

  • Null-safety bump to stable
  • Dependencies versions bump

Disclaimer: I think that it's correctly working, but as I am not using null-safety in production yet, I couldn't propertly test it. @ashishbeck thinks it's OK to be published as stable, so I am doing it. If you find any issue, please report.

2.0.0-nullsafety #

  • Migration to null-safety
  • Changed version to pub_semver

Disclaimer: I think that it's correctly working, but as I am not using null-safety in production yet, I couldn't propertly test it. I am going to ask to someone to test it for me and, as soon it's safe to be used in production, I publish it as stable.

1.0.1+1 #

  • Update README.md

1.0.1 #

  • Remove pubspec.lock

1.0.0 #

  • Initial version