universal_widget 1.2.3 copy "universal_widget: ^1.2.3" to clipboard
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A universal widget that can be placed anywhere in your widget tree, with full support of animation & accessibility.

[1.2.3] - Fixed bug #

  • Fixed error: A UniversalWidgetController was used after being disposed..

[1.2.0] - Big performance improvement, added #

  • Performance improved much better.
  • Added widget.reset() to reset the UniversalWidget to the very first time it's created.
  • Added widget.onEnterFrame(callback, {int fps}) and widget.stopEnterFrame() (OMG, this one is so much fun!).
  • Added widget.toByte({pixelRatio}), widget.toImage({pixelRatio}), widget.toBase64({pixelRatio}) to capture the widget and convert it to image/base64/byte.
  • Added UniversalChannel to communicate between UniversalWidgets (Full documentation & Examples will come later).
  • Fixed some minor bugs.

[1.1.2] - More features & fixed bugs. #

  • Changed onWidgetBuilt(BuildContext) to onWidgetBuild(UniversalWitget).
  • Added onWidgetUpdated(UniversalWidget).
  • Added override (bool) to update() method, default value is true, so you can do multiple update() animation at the sametime.
  • Added stopAnimation() method in case you want to stop all animations of the widget.
  • Added interaction properties to enable/disable interactivity of the widget.
  • Fixed losing state issue (when update widget while state hasn't been created).
  • Fixed some minor bugs.

[1.1.1] - Fixed some minor bugs. #

  • Update documentation.
  • Added example.

[1.1.0] - Added more features & Fixed some minor bugs. #

  • Updated the documentation.
  • Added button mode with onPressed.
  • Added mask (clip) feature.
  • Added update(child) feature.
  • Fixed some minor bugs.
  • TODO: Performance improvement.

[1.0.0] - Publish the widget. #

  • TODO: Wait for the bugs?
  • TODO: Performance improvement.
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A universal widget that can be placed anywhere in your widget tree, with full support of animation & accessibility.

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Dependencies

flutter

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