ui_framework 0.0.5 ui_framework: ^0.0.5 copied to clipboard
An experiment for building UI across Android & iOS based on Atomic Design.
import 'package:flutter/material.dart';
import 'package:ui_framework/clade_listview.dart';
import 'package:ui_framework/clade_button.dart';
import 'package:ui_framework/common/atomic/custom_card/custom_card.dart';
import 'package:ui_framework/common/molecule/image_container/custom_image_container.dart';
import 'package:ui_framework/common/molecule/label/custom_label.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
final List<CustomCard> cards = [
CustomCard(
children: <Widget>[
CustomImageContainer(
height: 300,
radius: 5.0,
),
SizedBox(height: 10.0,),
CustomLabel(
text: "A Fine Coffee.",
),
CladeButton()
],
)
];
@override
Widget build(BuildContext context) {
return SafeArea(
child: Scaffold(
appBar: AppBar(
elevation: 2,
centerTitle: false,
title: Text("UI Framework"),
),
backgroundColor: Colors.white,
body: CladeListView(
listCards: cards,
)),
);
}
}