trinity 0.1.5 copy "trinity: ^0.1.5" to clipboard
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A reactive state management library for Flutter, built around Signals and Nodes to simplify app logic and keep your UI in sync.

0.1.5 #

  • Added listener to [SignalBuilder] and [SignalBuilderMany].
  • Fixed [SignalBuilder] and [SignalBuilderMany] to initialize futures on the first frame.
  • Changed [StreamSignal] result.

0.1.4 #

  • Fix pub.dev documentation

0.1.3 #

  • Add NodeProvider, NodeInterface, and BaseSignal for structured node and signal management.

0.1.2 #

  • Remove build.yaml

0.1.1 #

  • Extracted node generation logic to the trinity_generator package and removed internal build dependencies.

0.1.0 #

  • Separate BridgeSignal into [BridgeSignal] and [TransformBridgeSignal]
  • Shortened [Signal] function in [SignalBuilder] to allow returning the signal, not the readable
  • Fixed generator to generate [ReadableNode] for nodes with signals
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A reactive state management library for Flutter, built around Signals and Nodes to simplify app logic and keep your UI in sync.

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License

unknown (license)

Dependencies

flutter, rxdart

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