touch_targets 0.2.0
touch_targets: ^0.2.0 copied to clipboard
Create overflowing touch targets to make accessible design-sized components.
0.2.0 #
-
Fixed unrelated elements losing their hit tests to touch targets.
TouchGroupnow performs a dry hit test to determine whether the topmost hit object is lineally related to the touch target (ancestor or descendant). -
Added
bool TouchClient.isRelatedTo(RenderObject hit)to check whether theRenderObjectwhich gets hit shares lineage with the touch target. -
Removed unnecessary
markNeedsPaint()calls inTouchGroup's render object. -
Minor internal changes.
0.1.0 #
- Initial version.