tinycolor2 2.0.0 tinycolor2: ^2.0.0 copied to clipboard
Flutter Color manipulation and conversion, ported from JS tinycolor2
tinycolor2 #
TinyColor is a small library for Flutter color manipulation and conversion
A port of tinycolor2 by Brian Grinstead
Getting Started #
A TinyColor
receives a Color
as parameter.
import 'package:tinycolor2/tinycolor2.dart';
final TinyColor tinyColor = TinyColor(Colors.green);
Now you can also use the package to extend the native Color
class with all the same features, but simpler. To use extension update, make sure to change envieronment sdk version in pubspec like this: sdk: ">=2.6.0 <3.0.0"
Constructors #
From a Hex String #
The package uses Pigment by Bregy Malpartida Ramos to convert strings to Color
TinyColor.fromString('#FE5567');
From RGB int values #
TinyColor.fromRGB(r: 255, g: 255, b:255);
From HslColor
#
final HslColor color = HslColor(h: 250, s: 57, l: 30);
TinyColor.fromHSL(color);
From HSVColor
#
final HSVColor color = HSVColor(h: 250, s: 57, v: 30);
TinyColor.fromHSV(color);
From Flutter's Color
#
final TinyColor tinyColor = Colors.blue.toTinyColor();
Properties #
color #
Returns the flutter Color
after operations
final Color color = TinyColor(Colors.white).color;
Methods #
getBrightness #
Returns the perceived brightness of a color, from 0
to 255
, as defined by Web Content Accessibility Guidelines (Version 1.0).
TinyColor.fromString("#ffffff").getBrightness(); // 255
TinyColor.fromString("#000000").getBrightness(); // 0
// or with Color extension
Colors.grey.brightness; // 127
isLight #
Return a boolean indicating whether the color's perceived brightness is light.
TinyColor.fromString("#ffffff").isLight(); // true
TinyColor.fromString("#000000").isLight(); // false
// or with Color extension
Colors.white.isLight; // true
isDark #
Return a boolean indicating whether the color's perceived brightness is dark.
TinyColor.fromString("#ffffff").isDark(); // false
TinyColor.fromString("#000000").isDark(); // true
// or with Color extension
Colors.white.isDark; // false
getLuminance #
Return the perceived luminance of a color, a shorthand for flutter Color.computeLuminance
TinyColor.fromString("#ffffff").getLuminance();
// or with Color extension
Colors.white.luminance;
Color Modification #
These methods manipulate the current color, and return it for chaining. For instance:
TinyColor(Colors.red).lighten().desaturate().color;
// or with Color extension
Colors.red.lighten().desaturate();
setAlpha #
Sets the alpha value on the current color, from 0
to 100
.
TinyColor(Colors.red).setAlpha(10);
setOpacity #
Sets the opacity value on the current color, from 0.0
to 1.0
.
TinyColor(Colors.red).setOpacity(0.5);
lighten #
lighten: function(amount = 10) -> TinyColor
. Lighten the color a given amount, from 0
to 100
. Providing 100
will always return white.
TinyColor(Colors.red).lighten().color;
TinyColor(Colors.red).lighten(100).color;
// or with Color extension
Colors.red.lighten(50);
brighten #
brighten: function(amount = 10) -> TinyColor
. Brighten the color a given amount, from 0
to 100
.
TinyColor(Colors.black).brighten().color;
// or with Color extension
Colors.black.brighten(50);
darken #
darken: function(amount = 10) -> TinyColor
. Darken the color a given amount, from 0
to 100
. Providing 100
will always return black.
TinyColor(Colors.red).darken().color;
TinyColor(Colors.red).darken(100).color;
// or with Color extension
Colors.red.darken(50);
tint #
Mix the color with pure white, from 0
to 100
. Providing 0
will do nothing, providing 100
will always return white.
TinyColor(Color.red).tint().color;
TinyColor(Color.red).tint(100).color;
// or with Color extension
Colors.red.tint(50);
shade #
Mix the color with pure black, from 0
to 100
. Providing 0
will do nothing, providing 100
will always return black.
TinyColor(Colors.red).shade().color;
TinyColor(Colors.red).shade(100).color;
// or with Color extension
Colors.red.shade(50);
desaturate #
desaturate: function(amount = 10) -> TinyColor
. Desaturate the color a given amount, from 0
to 100
. Providing 100
will is the same as calling greyscale
.
TinyColor(Colors.red).desaturate().color;
TinyColor(Colors.red).desaturate(100).color;
// or with Color extension
Colors.red.desaturate(50);
saturate #
saturate: function(amount = 10) -> TinyColor
. Saturate the color a given amount, from 0
to 100
.
TinyColor(Colors.red).saturate().color;
// or with Color extension
Colors.red.saturate(50);
greyscale #
greyscale: function() -> TinyColor
. Completely desaturates a color into greyscale. Same as calling desaturate(100)
.
TinyColor(Colors.red).greyscale().color;
// or with Color extension
Colors.red.greyscale;
spin #
spin: function(amount = 0) -> TinyColor
. Spin the hue a given amount, from -360
to 360
. Calling with 0
, 360
, or -360
will do nothing (since it sets the hue back to what it was before).
TinyColor(Colors.red).spin(180).color;
// or with Color extension
Colors.red.spin(180);
// spin(0) and spin(360) do nothing
TinyColor(Colors.red).spin(0).color;
TinyColor(Colors.red).spin(360).color;
compliment #
compliment: function() -> TinyColor
. Returns the Complimentary Color for dynamic matching.
TinyColor(Colors.red).compliment().color;
// or with Color extension
Colors.red.compliment;
mix #
mix: function(toColor, amount = 10) -> TinyColor
. Blends the color with another color a given amount, from 0
to 100
, default 10
.
TinyColor(Colors.red).mix(TinyColor(Colors.yellow, 20)).color;
// or with Color extension
Colors.red.mix(Colors.yellow, 20);
Common operations #
clone #
clone: function() -> TinyColor
. Instantiate a new TinyColor
object with the same color. Any changes to the new one won't affect the old one.
final TinyColor color1 = TinyColor(Colors.red);
final TinyColor color2 = color1.clone();
color2.setAlpha(20);
== #
==: function(Object) -> bool
. Compares if [Object]
is the same TinyColor
object.
final TinyColor color1 = TinyColor(Colors.blue);
final TinyColor color2 = TinyColor(Colors.yellow);
if (color1 == color2) return "same";
else return "different";