thread_signin 1.0.0+2
thread_signin: ^1.0.0+2 copied to clipboard
The Thread Signin plugin for Flutter. This package is designed to simplify the process of signing in with Thread.
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:thread_signin/thread_signin.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Thread Signin Sample',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a purple toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: const ColorScheme(
brightness: Brightness.light,
primary: Colors.black, // Primary color
onPrimary: Colors.white, // Text color on primary color
secondary: Colors.grey, // Secondary color
onSecondary: Colors.white, // Text color on secondary color
error: Colors.red, // Error color
onError: Colors.white, // Text color on error color
background: Colors.white, // Background color
onBackground: Colors.black, // Text color on background color
surface: Colors.white, // Surface color
onSurface: Colors.black, // Text color on surface color
),
useMaterial3: true,
),
home: const MyHomePage(title: 'Thread Signin Sample'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
String? accessToken;
void _handleThreadSignIn(BuildContext context) async {
var clientId = "YOUR_CLIENT_ID";
var clientSecret = "YOUR_CLIENT_SECRET";
var redirectUrl = "YOUR_REDIRECT_URL";
var scopes = "YOUR_SCOPES";
var params = ThreadSignInParams(
clientId: clientId,
clientSecret: clientSecret,
redirectUrl: redirectUrl,
scopes: scopes
);
Navigator.of(context).push(MaterialPageRoute(builder: (builder) {
return ThreadSigninScreen(
params: params,
title: '',
headerColor: Colors.black,
);
})).then((value) {
_checkSignInStatus(value) ;
});
}
void _checkSignInStatus(ThreadSignInResponse value) {
if (value != null) {
final response = value as ThreadSignInResponse;
if (response.status == SignInStatus.success) {
print(response.accessToken);
setState(() {
accessToken = response.accessToken;
});
} else {
print(response);
}
}
}
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
//
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
// action in the IDE, or press "p" in the console), to see the
// wireframe for each widget.
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'Your access token is:',
),
Text(
'$accessToken',
style: Theme.of(context).textTheme.headlineMedium,
),
SizedBox(height: 20),
ElevatedButton(onPressed: () async{
try {
_handleThreadSignIn(context);
} catch (e) {
print(e);
}
}, child: Text('Thread Sign in')),
],
),
)
);
}
}