text_tools 0.0.2 text_tools: ^0.0.2 copied to clipboard
Text tools with simple capitalization options for the first or any character in a string, lower case for the first or any character in a String, remove all specific letters or letters from a String an [...]
import 'package:flutter/material.dart';
import 'package:text_tools/text_tools.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
String result = "Click the Button";
void usePackage() {
setState(() {
//This will put the first letter in UpperCase, will print 'Name'
print(TextTools.toUppercaseFirstLetter(text: 'name'));
//This will put the letter in position 1 in UpperCase, will print 'nAme'
print(TextTools.toUppercaseAnyLetter(text: 'name', position: 1));
//This will put the first letter in LowerCase, will print 'nAME'
print(TextTools.toLowercaseFirstLetter(text: 'NAME'));
//This will put the letter in position 1 in LowerCase, will print 'NaME'
print(TextTools.toLowercaseAnyLetter(text: 'NAME'));
//This will remove all letters in the String, will print '123'
print(TextTools.removeLettersFromString(text: 'name123'));
//This will remove the letter 'a' in the String, will print 'nme123'
print(TextTools.removeLetterFromString(text: 'name123', letter: 'a'));
//This will remove all numbers in the String, will print 'name'
print(TextTools.removeNumbersFromString(text: 'name123'));
//This will remove the number '1' in the String, will print 'name'
print(TextTools.removeNumberFromString(text: 'name123', number: 1));
result = "${TextTools.toUppercaseFirstLetter(text: 'name')} \n ${TextTools.toUppercaseAnyLetter(text: 'name', position: 1)} \n ${TextTools.toLowercaseFirstLetter(text: 'NAME')} \n ${TextTools.toLowercaseAnyLetter(text: 'NAME')} \n ${TextTools.removeLettersFromString(text: 'name123')} \n ${TextTools.removeLetterFromString(text: 'name123', letter: 'a')} \n ${TextTools.removeNumbersFromString(text: 'name123')} \n ${TextTools.removeNumberFromString(text: 'name123', number: 1)}";
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'This is the result from this package:',
),
Text(
'$result',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: usePackage,
child: Icon(Icons.check_circle),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}