statsfl 2.0.1+1 statsfl: ^2.0.1+1 copied to clipboard
A simple FPS monitor for Flutter. Helps to easily diagnose performance problems in your applications.
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:statsfl/statsfl.dart';
void main() {
//Enable this to measure your repaint regions
//debugRepaintRainbowEnabled = true;
runApp(StatsFl(
align: Alignment.topRight,
child: MaterialApp(debugShowCheckedModeBanner: false, home: Scaffold(body: MyApp())),
));
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
int boxCount = 10;
List<Widget> boxes = List.generate(
boxCount,
(index) => ShadowBox(animate: index == 2),
).toList();
/// Using 3 StatsFl instances to show different configs,
/// you'll probably only want to show one in your app.
return StatsFl(
width: double.infinity,
showText: false,
height: 20,
align: Alignment.bottomLeft,
child: StatsFl(
maxFps: 90,
width: 200,
height: 30,
align: Alignment.topLeft,
child: Center(child: ListView(children: boxes))),
);
}
}
class ShadowBox extends StatelessWidget {
final bool animate;
const ShadowBox({Key? key, this.animate = false}) : super(key: key);
@override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.only(bottom: 20),
height: 50,
decoration: BoxDecoration(color: Colors.white, boxShadow: [
BoxShadow(spreadRadius: 4, blurRadius: 4, color: Colors.redAccent.withOpacity(.2)),
]),
child: Container(
width: double.infinity,
alignment: Alignment.center,
child: SizedBox.fromSize(size: Size(20, 20), child: animate ? CircularProgressIndicator() : Container())),
);
}
}